Tuesday, 16 December 2014

Maya Winter Submission

1)      Intro to Autodesk Maya:
          a  )     Modelling (NURBS and Polygon)
          b  )     Character Part 1: Modelling
          c )      Common Shaders
          d )      UV Maps
          e )      Character Part2: Texturing and Shaders
          f )       Lights and Shadows
          g )      Character Part3: Lighting and Rendering

2)      Modelling 1: Digital Sets
          a)      Modelling
          b)      UV Layout and Texturing Preparation
          c)      Lighting
          d)      Colour Maps
          e)      Bump and Specular Maps
          f)       Dirt Maps and Final Render

3)      Lighting and Rendering1: Intro to Lighting
          a)      Exterior Lighting: Midday - Sunset - Romantic - Night

4)      Visual FX: Visual Effects 2
         a)      Render Layers: Software 
         b)      Depth of Field

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